package sk.ogame.entity;

/**
 * @author 支绍昆
 * 2023/2/27
 * 舰队
 **/
public class Fleet {

    private int mission; //1-攻击 3-运输
    private int target_galaxy;
    private int target_system;
    private int target_planet;
    private int target_type;
    private String fleets;
    private int speed;
    private int stay_time;
    private int metal;
    private int crystal;
    private int deuterium;
    private int attack_code;
    private String hash; //pf7n8m

    public int getMission() {
        return mission;
    }

    public Fleet setMission(int mission) {
        this.mission = mission;
        return this;
    }

    public int getTarget_galaxy() {
        return target_galaxy;
    }

    public Fleet setTarget_galaxy(int target_galaxy) {
        this.target_galaxy = target_galaxy;
        return this;
    }

    public int getTarget_system() {
        return target_system;
    }

    public Fleet setTarget_system(int target_system) {
        this.target_system = target_system;
        return this;
    }

    public int getTarget_planet() {
        return target_planet;
    }

    public Fleet setTarget_planet(int target_planet) {
        this.target_planet = target_planet;
        return this;
    }

    public int getTarget_type() {
        return target_type;
    }

    public Fleet setTarget_type(int target_type) {
        this.target_type = target_type;
        return this;
    }

    public String getFleets() {
        return fleets;
    }

    public Fleet setFleets(String fleets) {
        this.fleets = fleets;
        return this;
    }

    public int getSpeed() {
        return speed;
    }

    public Fleet setSpeed(int speed) {
        this.speed = speed;
        return this;
    }

    public int getStay_time() {
        return stay_time;
    }

    public Fleet setStay_time(int stay_time) {
        this.stay_time = stay_time;
        return this;
    }

    public int getMetal() {
        return metal;
    }

    public Fleet setMetal(int metal) {
        this.metal = metal;
        return this;
    }

    public int getCrystal() {
        return crystal;
    }

    public Fleet setCrystal(int crystal) {
        this.crystal = crystal;
        return this;
    }

    public int getDeuterium() {
        return deuterium;
    }

    public Fleet setDeuterium(int deuterium) {
        this.deuterium = deuterium;
        return this;
    }

    public int getAttack_code() {
        return attack_code;
    }

    public Fleet setAttack_code(int attack_code) {
        this.attack_code = attack_code;
        return this;
    }

    public String getHash() {
        return hash;
    }

    public Fleet setHash(String hash) {
        this.hash = hash;
        return this;
    }

}
